The Mr. Nile Experiment
4: Practical Uses Of Infinity
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  I know some of you may have found yesterday a little... dry.
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  All theory and no violence make Nile a dull boy.
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  So, as promised, assisting me today will be a famous world leader.
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  How about a big round of applause for... George Bush Junior!
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  Say hello, George.
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  Hello George!
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  Some of you may remember George from his previous appearance at E-merl.
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Others may be more familiar with his work in government. He's been very visible lately.
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  Making quite a mess of that ol' Constitution, aren't you George?
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  Ah sure am!
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  Okay. To business.
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  Yesterday I tried to highlight the difference in the way you and I perceive animation used within a comic panel.
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  Today I want to take a look at the physical effect of animation on a character inside a comic narrative.
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  Ready George?
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  Sure!
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  Then deploy the beating stick!
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Say, wait a minute-
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(The beating stick requires the Flash 6 plug-in.)
  Commence the beating!
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  As with the ball, all the instances of the stick's collision with George are actually happening simultaneously.
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  But there's something else going on here.
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  The animation is a loop that, in theory, has no end. George is in fact being hit an infinite number of times.
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  The result of this infinite simultaneous beating is not fully clear until the next panel gives the situation its closure.
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  Say goodbye, George.
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  gbbubble gurbge.
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  Isn't science great?
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